Cougar Creek Railroad



Cougar Creek Railroad is the first transport prison of The Escapists 2. The player is the only inmate of the prison and must escape in the allocated time. As it is the first mobile prison

prison of both The Escapists and The Escapists 2, it is a very unique prison and sets the player up for more secure and developed mobile prisons such as Air Force Con or H.M.S. Orca.

The setting of Cougar Creek Railroad is implied to be a means of transportation for the player, towards an unknown location where they will face execution.

Overview
Cougar Creek Railroad takes place on a train with a staggering number of cars. Each car fulfills a purpose; whether it be a Medic Room or containing contraband items necessary for any escape method. The front of the train is occupied by three Guards, all of whom are equipped with better Outfits and weapons than a standard Guard. A Contraband Desk can be found in one of the cars; therefore if a player loses their Contraband items upon being knocked out, they can regain them. This way no escape methods are failed, and can still be act out.

Description
You and the vultures overhead know what fate awaits once this train reaches the end of the line. If you plan to see another sunrise, you'd better disembark by whatever means necessary.

Jobs
All transport prisons, like the Cougar Creek Railroad, do not have an employment system, as no money is required in order to purchase Contraband items.

Escape Plans

 * My Little Phoney - Use a horse to escape (one player)
 * Do The Locomotive - Take control of the locomotive (two player)
 * Loose Caboose - Separate the caboose from the rest of the train (two player)
 * Hooked on You - Use a grappling hook to escape (one player)

Ways to Escape
In Cougar Creek Railroad, there are four ways to escape. All of the items needed in each method are found in desks across the prison. Be wary of Guards, and should your Contraband items be confiscated, use the Contraband Desk to regain them.

My Little Phoney
This is a Singleplayer only escape, meaning that if you are playing in Multiplayer mode, you cannot escape this way.

Items Needed: How to escape:
 * Find the, and  to craft a.
 * Run to the cargo car one left of your cell car.
 * Use the on the nearby horse, where there is a large opening at the South of the car.

Hooked On You
This is a Singleplayer only escape, meaning that if you are playing in Multiplayer mode, you cannot escape this way.

Items Needed: How to escape:
 * Find x2 and  needed to craft a.
 * Find the . Use it with to craft a.
 * Run to the 6th train car, right of your cell car (The one with the ladder in it).
 * Climb up the ladder and go to the far right of the roof.
 * Press E with the in hand.

Loose Caboose
This is a Multiplayer only escape, meaning that if you are playing in Singleplayer mode, you cannot escape this way.

Items Needed: How to escape:
 * x3
 * Find all three in the desks on the train for one of them; one of which is in a desk behind the Multiplayer barricade. Open the door and access the desk in order to obtain the last Crowbar.
 * Run to the caboose.(the last car of the prison)
 * For each, use it on the connector that is connecting the caboose to the rest of the train (make sure all players are in the caboose).
 * You do not have to beat up the guard in the caboose to escape. The ending will not be affected by his presence.

Do The Locomotive
This is a Multiplayer only escape, meaning that if you are playing in Singleplayer mode, you cannot escape this way.

How to escape:
 * Beat up all 3 Guards In the cabin of the train. Once all of them are down, Press E to escape.
 * You may take their, but usually the regular variant works just fine.

Videos
Do The Locomotive Escape Guide

Loose Caboose Escape Guide

Hooked On You Escape Guide

My Little Phoney Escape Guide

Trivia

 * The player may be heading to Rattlesnake Springs on the train where they may face execution or get bullied by the inmates there since both take place in the desert (presumably the Wild West) and the description states that the player must escape.