Cougar Creek Railroad is the first transport prison of The Escapists 2. The player is the only inmate of the prison and must escape in the allocated time. As it is the first mobile prison of both The Escapists and The Escapists 2, it is a very unique prison and sets the player up for more secure and developed mobile prisons such as Air Force Con or H.M.S. Orca.
The setting of Cougar Creek Railroad is implied to be a means of transportation for the player, towards an unknown location where they will face execution.
Overview[ | ]
Cougar Creek Railroad takes place on a train with a staggering number of cars. Each car fulfills a purpose; whether it be a Medic Room or containing contraband items necessary for any escape method. The front of the train is occupied by three Guards, all of whom are equipped with better Outfits and weapons than a standard Guard. A Contraband Desk can be found in one of the cars; therefore if a player loses their Contraband items upon being knocked out, they can regain them. This way no escape methods are failed, and can still be act out.
Description[ | ]
You and the vultures overhead know what fate awaits once this train reaches the end of the line. If you plan to see another sunrise, you'd better disembark by whatever means necessary.
Jobs[ | ]
All transport prisons, like the Cougar Creek Railroad, do not have an employment system, as no money is required in order to purchase Contraband items.
Escape Plans[ | ]
- My Little Phoney - Use a horse to escape (single player)
- Do The Locomotive - Take control of the locomotive (multiplayer)
- Loose Caboose - Separate the caboose from the rest of the train (multiplayer)
- Hooked on You - Use a grappling hook to escape (single player)
Ways to Escape[ | ]
In Cougar Creek Railroad, there are four ways to escape. All of the items needed in each method are found in desks across the prison. Be wary of Guards, and should your Contraband items be confiscated, use the Contraband Desk to regain them.
My Little Phoney[ | ]
This is a Singleplayer only escape, meaning that if you are playing in Multiplayer mode, you cannot escape this way.
Items Needed:
How to escape:
- Find the Green Coloured Pen, Orange Coloured Pen and Handkerchief to craft a Pretend Carrot.
- Run to the cargo car one left of your cell car.
- Use the Pretend Carrot on the nearby horse, where there is a large opening at the South of the car.
Hooked On You[ | ]
This is a Singleplayer only escape, meaning that if you are playing in Multiplayer mode, you cannot escape this way.
Items Needed:
How to escape:
- Find x2 Crowbar and Roll of Duct Tape needed to craft a Grapple Head.
- Find the Length of Rope. Use it with Grapple Head to craft a Grappling Hook.
- Run to the 6th train car, right of your cell car (The one with the ladder in it).
- Climb up the ladder and go to the far right of the roof.
- Press E with the Grappling Hook in hand.
Loose Caboose[ | ]
This is a Multiplayer only escape, meaning that if you are playing in Singleplayer mode, you cannot escape this way.
Items Needed:
- x3 Crowbar
How to escape:
- Find all three Crowbars in the desks on the train for one of them; one of which is in a desk behind the Multiplayer barricade. Open the door and access the desk in order to obtain the last Crowbar.
- Run to the caboose (the last car of the prison).
- For each Crowbar, use it on the connector that is connecting the caboose to the rest of the train (make sure all players are in the caboose).
- You do not have to beat up the guard in the caboose to escape. The ending will not be affected by his presence.
Do The Locomotive[ | ]
This is a Multiplayer only escape, meaning that if you are playing in Singleplayer mode, you cannot escape this way.
How to escape:
- Beat up all 3 Guards In the cabin of the train. Once all of them are down, Press E to escape.
- You may take their Metal Baton, but usually the regular variant works just fine.
Videos[ | ]
Do The Locomotive Escape Guide
Loose Caboose Escape Guide
Hooked On You Escape Guide
My Little Phoney Escape Guide
Trivia[ | ]
- The player may be heading to Rattlesnake Springs on the train where they may face execution or get bullied by the inmates there since both take place in the desert (presumably the Wild West) and the description states that the player must escape.