Summary[edit | edit source]
The Generator is the power source of the prison, and allows Cameras, Metal Detectors, and Electric Fences to function. Prisons containing any of these three structures will likely have a Generator as well. Generators are usually behind locked doors, requiring Keys or Plastic Keys of different colors to open them. The doors usually require Red (Staff) or Cyan/Orange (Utility) keys.
Usage[edit | edit source]
Generator status is indicated by the green/red light and can be shut down temporarily by clicking on it. This will power down the electric structures (and the lights!) for a short time until the Generator restarts. Because of this, it is recommended to bypass electric fences close to the Generator. The Generator will produce a large sound when it comes online after 1 in-game hour. Often, the first signal of the Generator reactivating is the lights in the prison turning back on.
Tips[edit | edit source]
- In K.A.P.O.W Camp the generator can be accessed via an unlocked door but is located in a building with purple doors, meaning nighttime generator operations require a Plastic Purple Key or Plastic Red Key (via the outside red-locked door) to access it.
- Generators may also be themselves blocked by Contraband Detectors. It is advised to bring a Contraband Pouch to counter this. Another option is to drop any contraband outside before returning, if guards are away from the area.
Map[edit | edit source]
On the map, the generator room will be symbolized by a lightning bolt of energy.