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| guards = 10
 
| guards = 10
 
|flavor = The prison that is (almost) impossible to escape. BZZZZT!}}
 
|flavor = The prison that is (almost) impossible to escape. BZZZZT!}}
{{Quote|Listen here maggot. You know why you're here so no point crying about it. Generally feared as the highest security prison ever, HMP Irongate is where you'll live out the rest of your meaningless existence. Escape you say? Don't make me laugh! The handful of idiots who tried met a watery demise trying to swim off the island. Still, chin up eh?|Warden|Prison Arrival}}
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{{Quote|Listen here maggot. You know why you're here so no point crying about it. Generally feared as the highest security prison ever, HMP Irongate is where you'll live out the rest of your meaningless existence. Escape you say? Don't make me laugh! The handful of idiots who tried met a watery demise trying to swim off the island. Still, chin up eh? | warden jaden |Prison Arrival}}
   
 
HMP-Irongate is the sixth and last map present in the main game, preceded by [[San Pancho]]. It is based on Alcatraz, a famous prison from the 1950's.
 
HMP-Irongate is the sixth and last map present in the main game, preceded by [[San Pancho]]. It is based on Alcatraz, a famous prison from the 1950's.
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| 15:00 || Free Period
 
| 15:00 || Free Period
 
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| 16:00 || Exercise Period
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| 16:00 || free period
 
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| 17:00 || Evening Meal
 
| 17:00 || Evening Meal
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==={{item link| Makeshift Raft}}===
 
==={{item link| Makeshift Raft}}===
 
===Guard Items===
 
===Guard Items===
{{item link|Stun Rod}} (PC Only)
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{{item link|Stun Rod instant kill}} (PC Only)
   
 
==Crafting Recipes==
 
==Crafting Recipes==

Revision as of 20:39, 22 September 2019

HMP Irongate
HMP Irongate
The prison that is (almost) impossible to escape. BZZZZT!
Details
Maximum Security
Very Hard
Inmates 15
Guards 10
Listen here maggot. You know why you're here so no point crying about it. Generally feared as the highest security prison ever, HMP Irongate is where you'll live out the rest of your meaningless existence. Escape you say? Don't make me laugh! The handful of idiots who tried met a watery demise trying to swim off the island. Still, chin up eh?
~ warden jaden  on Prison Arrival

HMP-Irongate is the sixth and last map present in the main game, preceded by San Pancho. It is based on Alcatraz, a famous prison from the 1950's.

It is the toughest prison to escape. This prison contains 15 inmates. This prison also features ten guards who patrol the tight corridors with a zero tolerance policy, and are equipped with insta-KO Stun Rod Stun Rod to keep the order. (Guards still use Baton Baton in console/mobile versions) There is very little free time available, a camera in every cell and contraband detectors galore, so good luck getting into anything the warden doesn't like.

Even if you can get pass those obstacles, and the extra-tight security, the whole prison is surrounded by water, meaning you'll need a Makeshift Raft Makeshift Raft to get out for good. HMP irongate also has it's own free time music. This music will later be also used in Paris State Pen for free time music on the PC edition of the game.

HMP-IRONGATE map

Schedule

9:00 Morning Rollcall
10:00 Breakfast
11:00 Work / Leisure Period
14:00 Afternoon Rollcall
15:00 Free Period
16:00 free period
17:00 Evening Meal
18:00 Shower Block
19:00 Evening Rollcall
20:00 Lights Out

Exclusive Items

Crafting Items

Balsa Wood Balsa Wood

Raft Base Raft Base

Makeshift Raft Makeshift Raft

Guard Items

File:Stun Rod instant kill.png Stun Rod instant kill (PC Only)

Crafting Recipes

Item Materials Intellect Required
Sail Sail Timber Timber + Bed Sheet Bed Sheet 80
Raft Base Raft Base Balsa Wood Balsa Wood + Balsa Wood Balsa Wood + Length of Rope Length of Rope 80
Makeshift Raft Makeshift Raft Raft Base Raft Base + Sail Sail + Length of Rope Length of Rope 80

Strategies / Ways to Escape

Main Escape Strategy

You will need:

Preparation

  1. Optional:
    1. Get the mailman job, so cameras in cell ignore you even if you search desks. (Doesn't work on console or mobile)
    2. Get a [[Contraband Pouch|Contraband Pouch Contraband Pouch]] or a Durable Contraband Pouch Durable Contraband Pouch so you can get red items from another inmate and bypass the metal detectors. (Doesn't work on console or mobile)
    3. In your vent area, stash all of your red items. if you are worried about shakedowns.
  2. Remember to block the camera before doing anything suspicious with a Tube of Toothpaste Tube of Toothpaste, a Shaving Cream Shaving Cream or a Roll of Duct Tape Roll of Duct Tape.
  3. Get a Screwdriver Screwdriver, Powered Screwdriver Powered Screwdriver, or a Plastic Knife Plastic Knife (slowest). Then, slowly get rid of the vent above your cell.
  4. You should receive a [[Vent Cover|Vent Cover Vent Cover]]. Cover the open vent with it.
  5. Collect 2 [[Paper Mache|Paper Mache Paper Mache]], then craft them together to a [[Fake Vent Cover|Fake Vent Cover Fake Vent Cover]]. In your escape, you might need a few of these!
  6. Unscrew the vent again, then put the [[Fake Vent Cover|Fake Vent Cover Fake Vent Cover]] to cover the hole.
  7. Make sure that every time your [[Fake Vent Cover|Fake Vent Cover Fake Vent Cover]] breaks, load and resume the data to the last wake up - you don't want to be in Solitary.
  8. Craft a [[Cup of Molten Chocolate|Cup of Molten Chocolate Cup of Molten Chocolate]]. Obtain a [[Wad of Putty|Wad of Putty Wad of Putty]], then a [[Molten Plastic|Molten Plastic Molten Plastic]].
  9. Knock out the guard that has the [[Staff Key|File:Staff Key on a Optional .png Staff Key on a Optional]], using the Cup of Molten Chocolate. Take his Guard Outfit Guard Outfit, craft a Plastic Staff Key Plastic Staff Key by crafting the real staff key and the Wad of Putty. Make sure to put the real key back on the guard or else you will be put in solitary!
  10. Every time you are free, go up to the vent then cut the slats to the East. Your pathway should be cleared of any slats, and you must have access to the ladder at the very East.
  11. Craft a [[Grappling Hook|Grappling Hook Grappling Hook]], [[Sturdy Cutters|Sturdy Cutters Sturdy Cutters]], [[Bed Dummy|Bed Dummy Bed Dummy]], [[Fake Fence|Fake Fence Fake Fence]] (Optional) and a [[Makeshift Raft|Makeshift Raft Makeshift Raft]].

The Escape:

  1. Put the [[Bed Dummy|Bed Dummy Bed Dummy]] into your bed. Then, block the camera and hop onto the vent. Collect everything you need.
  2. Put your [[Guard Outfit|Guard Outfit Guard Outfit]] on. Now, make your way to that ladder. When the clock says 23:00, go up. If you go before 23:00, you will be sniped.
  3. You should be on the roof now. Go up until you see a pole. Hop onto the ground while you are on the pole while no guards are looking.
  4. Now, go to the left, and circle around the prison. After that, go down when you see the red door.
  5. Go inside, then you are in the compound. Go to the roll call area, and at the roll call area, go down.
  6. Keep going down. You should find a little building with a ladder and a Prisoner Stash. Go up to the ladder, then cross the metal pole to the West. Slowly cut the fence. (If you have Fake Fence, put it after cutting the fence, just in case.) After breaking the fence, use your Grappling Hook on the South wall.
  7. You are almost done! Go East, and down a bit until you find a little dock. Use your [[Makeshift Raft|Makeshift Raft Makeshift Raft]] at the edge of the dock.
  8. Escape HMP-Irongate! Pat yourself on the back, Escapist! You earned it!

Alternate Escape

Preparation:

  1. Collect 2 Paper Maches, then craft them together to a Fake Vent Cover.
  2. Get a Screwdriver or a Powered Screwdriver. Then, slowly get rid of the vent above your cell. In your vent area, stash all of your Contraband. Remember to block the Camera with either a Tube of Toothpaste, Shaving Cream, or a Roll of Duct Tape!
  3. Put the Fake Vent Cover to cover the hole.
  4. Craft two Cup of Molten Chocolate. Obtain Wad of Putty, then Molten Plastic.
  5. Knock out a Guard with the Staff Key and a Guard with the Cell Key, using the Cup of Molten Chocolate. Take his outfit. Craft a Plastic Staff Key by crafting the real staff key and the Wad of Putty, making a Key Mold. Then combine the key mold with molten plastic. Make sure to put the real key back on the guard!
  6. Craft a Contraband pouch, Makeshift Raft, Multitool, Timber Brace, Guard outfit or Infirmary overalls, Bed dummy.

The Escape:

  1. At night, put your Bed Dummy on your bed.
  2. Put your guard outfit on.
  3. Take a Contraband Pouch, Makeshift Raft, Multitiool, Timber Brace and Staff keys and Cell key.
  4. Go out of your cell and walk down through the door with yellow lock. You can now leave your Cell Key.
  5. Go out with the door with red lock. You can now leave your Countraband Pouch.
  6. Use the door with red lock to cross the fence. You can now leave your Staff Key.
  7. Dig down the door with white lock to cross the wall.
  8. Go right, and down a bit until you find a little dock. Use your Makeshift Raft at the edge of the dock.

Prison Takeover (PC)

It is possible to do a prison takeover in HMP Irongate, but very very hard to do. Click here for a video of a prison takeover in HMP Irongate.

Preparation

  1. Get your intellect to 100. Don't worry about your speed and strength, or your weapon and outfit, because the guards stun rods will 1-hit KO (regardless of defense).
  2. (Optional) Access the vent system with a fake vent cover, so no contraband will need to be kept in your desk. Be sure to block the camera doing this. Also, it's best to make sure to get multiple fake vent covers to prevent going to Solitary.
  3. Get as much Rolls of Duct Tape as possible. 10 would be perfect, as there are 10 guards in HMP-Irongate.
  4. Get the materials to craft many Cups of Molten chocolate. Also 10 would be perfect. Also remember that guards 1-Hit KO.
  5. You will still need to craft the Makeshift Raft to be able to escape.
  6. Your vent should have 10 Cups of Molten Chocolate & 10 Rolls of Duct Tape. The Raft is safe to be in your desk, as it is only one contraband. If your cell gets called for a shakedown, just remove it and wait! (You can also put it in the toilet as guards don't check toilets unless they are flooded.)

Takeover / The Escape:

  1. Fill your inventory with 3 cups of molten chocolate and 3 duct tapes. This can take out 3 guards.
  2. It is best to wait for a guard at the place where the cells and solitary are. When they come, defeat them, and tie them. After 3 guards, repeat the process.
  3. After you get the note that says "OK [Name], you've made your point!", steal the red key from the guards, and get your raft. Then take the back door. Don't worry about the metal detectors going off, as it will not matter.
  4. Find the open master door, then make your way east to the dock. Then use your raft.
  5. After you use your raft to escape, you've taken over HMP-Irongate like a legend!

Prison Takeover (Console / Mobile)

It won't be as hard to do a prison takeover on console/mobile than PC, as the guards don't have stun rods.

  1. Get your strength and speed to 100.
  2. Create the Whip, Plated Inmate Outfit and the Makeshift Raft
  3. Wait until Afternoon Rollcall and attack the 3 guards standing in front of the inmates. Tie them down with the Roll of Duct Tape they should have on them.
  4. All the guards should wander over to the 3 tied up and attack you if your there as well. Attack them and tie them up until you get the Warden message.
  5. Find the guard with the red key and take it. You will have to be quick with this. Pick the guard that had the red key up and run out the door below the roll call area. Then run through the other door with the electric fence around it. Go through the White Lock Door (should be open by now) and run to the dock (go straight down and run right). Drop the guard and put the red key back.
  6. Use the Makeshift Raft and escape HMP-Irongate.

Jesus Escape (Zipline Glitch)

This is the fastest legitimate method of completing HMP Irongate. The world record time for this strategy is 3m, 5s (video proof).

You will need:

The strategy:

  1. Attend Rollcall to avoid a Lockdown.
  2. Do the following. Order doesn't matter.
    1. Search desks for the materials to craft molten chocolate and the Zipline hook.
    2. Get the Timber (or Zipline Hook if already crafted) to the janitor's cleaning supplies.
    3. Farm your intellect to at least 80.
  3. In the janitor room, craft your Zipline Hook and molten chocolate.
  4. Wait for the utility officer in the janitor room to use the molten chocolate on. (Make sure no other guards are in the same area)
  5. Gather the Utility Key
  6. Use it in the janitor room, while carrying the guard in to put the key back on him if he isn't taped.
  7. Make sure your guard heat is at below 50%
  8. Put on a guard outfit before you go on the roof. Go to the Zipline. (Your heat will go higher overtime, but not skyrocket)
  9. Right next to the Zipline, take off the guard outfit to get shot, then use the Zipline during the black screen transition.
  10. In the infirmary, you should still have the Zipline movement. After you get off the bed, you should clip into the blocks.
  11. Escape HMP Irongate.

If you don't care about the perfect time, add these to the main strategy:

  • When searching desks, use tubes of toothpaste to block the cameras.
  • Do the janitor job to avoid getting fired if you're not confident of finishing before the time hits 14:00.
  • If the strategy is being done at lights out, the tower guards will despawn at 23:00, and respawn when the time hits 6:00.

Escape (Xbox and Playstation)

You will need:

1 Screwdriver

2 Fake Vent Covers

1 Guard Outfit

1 Makeshift Raft

1 Rope/Sheet Rope

1 Grappling Hook

1 Bed Dummy

3 Duct Tape

Method:

1. Get a Screwdriver and unscrew the vent above you. (Make sure to duct tape the camera first if there is one in your cell!) Place a fake vent cover there.

2. While in vents, go right and you will come to a blockage, use the screwdriver to remove it, you should now have access to the roof

3. Place all items listed above (except Bed Dummy and Duct Tapes, keep those in cell desk) in the vents.

4. When it goes lights out, get to the spot in your cell that is directly under the camera, (top middle).

5. Get Bed Dummy out of desk and place in bed then duct tape over the camera. Stand on your desk and enter the vents

6. Go to the ladder with the, Makeshift Raft, Sheet Rope, Grappling Hook and Guard Outfit. Go up the ladder

7. Now, being careful not to get caught by the searchlights, go down and to the left using the rope/sheet rope to cross the left wall.

8. Continue left and use the Grappling Hook to go up the next wall on the left of your screen, go down to the bottom of the building and look for a pipe that crosses the electric fence.

9. Cross that pipe without falling off, you should be on a small building with a pipe going to the left, cross the left pipe then use your grappling hook to go over to main wall.

10. You should be able to see water, go right and hug the edge of the Island until you see a small wooden jetty.

11. Hold the Makeshift Raft and just walk onto the jetty

12. Watch the cutscene and feel proud

Stealth

You will need:

1 Makeshift Raft

1 Contraband pouch

1 Guard outfit

1 Bed dummy

1 Grappling hook

1 Plastic red key

And Lightweight cutters or higher

Escape method:

  1. At evening roll call when the cell checks are announced go and place your bed dummy and take all your stuff.
  2. When lights out begins go outside your cell and put on your guard outfit.
  3. Go outside with the door near the roll call area.
  4. Keep going forward until you are past the electric fence
  5. Go right until you reach a area near a outer wall with boxes and a ladder
  6. Go inside with you key and climb up the ladder.
  7. Go across the roof pole to some fences where on the other side of the fences there is a prisoner stash.
  8. Chop through the fences.
  9. Use your grappiling hook to get over the Outer wall
  10. Go to the dock, use your raft.
  11. Escape HMP-Irongate.

Bugs\Exploits

On one reported occasion, the underground glitched and everything was placed a floor below, excluding any doors. While this was incredibly strange, it allowed the person to escape with about 8 spoons and a makeshift raft. Don't count on this though, as it has only been reported once.

If you get knocked out by a Stun Rod (meaning sudden KO) as the lights turn down the game glitches and will say you are in your cell. The prison will not go on lockdown, allowing you to farm statistics until Roll Call if you keep a close eye on your Guard Heat.

It is possible to make game very glitchy by making Glitch 66. (This happens more in Shankton State Pen.)

On mobile, you can walk through one of the vent walls, don't plan on using it to escape though, if you go out of the map your game will crash. You can easily get back in by going back through the wall you came out of.

You can also use the zipline right after getting shot on the roof to escape.

Trivia

  • In the mobile and console versions, HMP-Irongate was nerfed as the guards lacked stun rods and only half of the cells had cameras. San Pancho was not nerfed at all and both prisons are often found to be equally hard.