m (→Usage) |
Luigirox901 (talk | contribs) mNo edit summary |
||
Line 8: | Line 8: | ||
==Obtaining== |
==Obtaining== |
||
− | {{PAGENAME}} can be found (not always) in specific [[Guards|guard]]'s inventory, like the {{item link|Keys|alt_img=Key.gif|disp=keys}}. |
+ | {{PAGENAME}} can be found (not always) in specific [[Guards|guard]]'s inventory, like the {{item link|Keys|alt_img=Key.gif|disp=keys}}. There are more than 2 Keycards in the game, but only the red and blue ones can be found. |
==Crafting== |
==Crafting== |
Revision as of 07:50, 15 September 2017
Keycards | |
---|---|
The Escapists 2 Item | |
Details | |
Will be confiscated | |
Usage
The Keycards are used to open specific (keycard compatible) doors that lead to places that are unavailable for singleplayer, so the only meaning of it is use it while playing multiplayer — while first player holds the keycard on the keycard lock, second goes in and presses the button (if it does present) that opens the door, and then first player can come in. Most of those doors leads to escaping ways that can only be accomplished in multiplayer mode (such as "Take Out The Trash" or "Glide To Victory"). It's recommended to make Keycard Mould to avoid the lockdown that will be caused by lost keycard, when knocked out guard awakes, else the dogs will be searching for it.
Obtaining
Keycards can be found (not always) in specific guard's inventory, like the keys. There are more than 2 Keycards in the game, but only the red and blue ones can be found.
Crafting
Result | Components | Int |
---|---|---|
Keycard Mould | Keycards + Circuit Board + Wire | 50+ |
Result | Components | Int |
---|---|---|
Fake Keycards | Keycard Mould + Molten Plastic | 60+ |