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− | {{TE2 item infobox|image=Medikit te2.png|damage=1|speed=3|range=1|consumable=true}} |
+ | First off all it is NOT be crafted{{TE2 item infobox|image=Medikit te2.png|damage=1|speed=3|range=1|consumable=true}} |
==Usage== |
==Usage== |
Revision as of 20:28, 13 July 2021
Medikit | |
---|---|
Details | |
ItemID: 131 | |
Won't be confiscated | |
Consumable Item | |
First off all it is NOT be crafted
Medikit | |
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The Escapists 2 Item | |
Details | |
Won't be confiscated | |
Consumable Item | |
Damage | Low |
Speed | High |
Range | Low |
Usage
This restores 15 health, which is more than the Bottle of Medicine, which restores 5 health. In The Escapists 2, both the Medikit and Bottle of Medicine restore 50 health. In TE2, it is also required for certain Favours.
Obtaining
The Medikit can be bought from inmates or taken from the medical storage while wearing infirmary overalls. In The Escapists 2, it is often found on Guards.