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Santa's Shakedown
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Santa's Shakedown
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'''Santa's Shakedown''' is a prison in [[The Escapists 2]]. It is a free Christmas-themed prison that is available anytime, and comes free with the game. == Schedule == {| class="wikitable" !Time !'''Routine''' |- |06:00 - 07:00 |Roll Call |- |07:00 - 08:00 |Breakfast |- |08:00 - 11:00 |Job Time |- |11:00 - 12:00 |Exercise Time |- |12:00 - 13:00 |Shower Time |- |13:00 - 15:00 |Free Time |- |15:00 - 16:00 |Roll Call |- |16:00 - 19:00 |Job Time |- |19:00 - 20:00 |Dinner |- |20:00 - 22:00 |Free Time |- |22:00 - 23:00 |Roll Call |- |23:00 - 06:00 |Lights Out |} ==[[Jobs]]== {| class="wikitable" ![[Jobs]] ![[Stats#Strength|Strength]] ![[Stats#Intelligence|Intellect]] ![[Coins|Income]] |- |Toy Making | 30+ |80+ |$75 |- |Mail Sorting | 30+ | 40+ |$60 |- |Tree Decorating |40+ |40+ |$50 |- |Plumbing |40+ |40+ |$50 |} ==Key Map== Guard numbers are the orders shown in the character display page, with the first guard being number 1. #{{Item link|Keys|alt_img=Red Key te2.png|disp=Red Key}} #{{Item link|Keys|alt_img=Cyan Key te2.png|disp=Cyan Key}} # {{Item link|Keys|alt_img=Green Key te2.png|disp=Green Key}}, {{Item link|Keycard|alt_img=Red Keycard.png|disp=Red Keycard}} #{{Item link|Keys|alt_img=Yellow Key te2.png|disp=Yellow Key}} #{{Item link|Keys|alt_img=Purple Key te2.png|disp=Purple Key}} #{{Item link|Keys|alt_img=Red Key te2.png|disp=Red Key}}, {{Item link|Keycards|alt_img=Cyan Keycard.png|disp=Cyan Keycard}} #''{{Item link|Keys|alt_img=Cyan Key te2.png|disp=Cyan Key}}'' # {{Item link|Keys|alt_img=Green Key te2.png|disp=Green Key}} #{{Item link|Keys|alt_img=Yellow Key te2.png|disp=Yellow Key}} #{{Item link|Keys|alt_img=Purple Key te2.png|disp=Purple Key}}, {{Item link|Keycard|alt_img=Red Keycard.png|disp=Red Keycard}} #{{Item link|Keys|alt_img=Red Key te2.png|disp=Red Key}} #(Riot Guard){{Item link|Keys|alt_img=Cyan Key te2.png|disp=Cyan Key}} #(Riot Guard) {{Item link|Keys|alt_img=Green Key te2.png|disp=Green Key}}, {{Item link|Keycards|alt_img=Cyan Keycard.png|disp=Cyan Keycard}} == Escape Plans == * Perimeter Breakout ( see strategies for detailed information) * Top of the Naughty List [Singleplayer only] ( see strategies for detailed information ) * It's Behind You! [Multiplayer only] ( see strategies for detailed information ) == Ways To Escape == === Perimeter Breakout === ==== Method 1: ==== '''Preparation:''' * Raise your intellect to 60. * Gather the following items: **'''Singleplayer''': 1x {{Item link|Guard Outfit|alt_img=Guard Outfit te2.png}}, 1x {{Item link|Bed Dummy|alt_img=Bed Dummy te2.png}}, 1x {{Item link|Keys|disp=Plastic Red Key|alt_img=Plastic Red Key te2.png}}, 1x {{Item link|Keys|disp=Plastic Cyan Key|alt_img=Plastic Cyan Key te2.png}}, and [[Lightweight Cutters]] **'''Multiplayer''': 1{{Item link|Guard Outfit|alt_img=Guard Outfit te2.png}} for each player, 1 {{Item link|Bed Dummy|alt_img=Bed Dummy te2.png}} for each player, 1 {{Item link|Keys|disp=Plastic Red Key|alt_img=Plastic Red Key te2.png}} for each player, {{Item link|File|alt_img=File te2.png}}, 1x {{Item link|Keys|disp=Plastic Cyan Key|alt_img=Plastic Cyan Key te2.png}} and optionally {{Item link|Keys|disp=Plastic Purple Key|alt_img=Plastic Purple Key te2.png}} for any player that wants one. '''Singleplayer escape:''' # At night roll call, right before Lights Out, place the Bed Dummy in your bed, equip the Guard Outfit, and go to the [[Generator]] to stay there until Lights Out. It is at the south side of the first floor, in a room which also has a desk and a glass window. # After Rollcall and the "Return to cell" bar has depleted, turn off the generator and run north through a long hallway into the maintenance room, then use the cyan doors to leave northward. # Go west a bit once outside. You will see a small building outside, with Red Key doors. Go in through here and out the other side of it. # Finally, walk just a bit up north and with your [[Lightweight Cutters]], cut through the now-deactivated [[Electric Fence]]. On some versions the generator will turn back on quickly so you will need Sturdy Cutters and to turn off the generator twice. # You're free! '''Multiplayer escape:''' # At night roll call, right before Lights Out, all players place a Bed Dummy in their bed, equip their Guard Outfit and prepare their items. One player (henceforth referred to as player A) should have the Cyan Key. Another player, referred to as player B, should have the 2 files. Everyone needs a Red Key. Player A should go to the [[Generator]] and deactivate it. It is at the south side of the first floor, in a room which also has a desk and a glass window. # All other players, quickly run north before Lights Out arrives. Player A goes through the maintenance room using their Cyan Key. Exit the building through the northbound hallway next to the mess hall. You shouldn't need a Purple Key because all players except A can exit before Lights Out, but you could always get some for backup. # You will see a small building outside, with Red Key doors. All players, go in through here and out the other side of it. # Wait for the "Return to Cell" bar to disappear. Player B, using the files, cut through the now-deactivated [[Electric Fence]]. # You're free! ==== Method 2: ==== '''Preparation:''' *Raise your intellect to 60. * Gather the following items: 2x [[Sturdy Shovel]] , Lightweight Shovel , 2x [[Timber Brace]] '''Escape:''' At any time of day, head out the Mess Hall through the purple door in the east wall. Go south right into the small room with a [[desk]] in it. Start digging east from this room, using your shovels. Use your Timber Brace(s) to support the [[tunnel]] when necessary, and be sure to cover the hole with the desk whenever you're not done. Make sure to use your [[map]] to discern when you have passed the perimeter wall, then dig up. You're free! === Top of the Naughty List === This is a '''<u>Singleplayer only</u>''' escape, meaning that if you are playing in Multiplayer mode, you cannot escape this way. '''Preparation:''' Acquire the following items: * {{item link|Mince Pie|alt_img=Mince Pie te2.png}} ** Components: {{item link|Pastry Case}}, {{item link|Jar of Mince|alt_img=Jar of Mince te2.png}} * {{item link|Bottle of Milk}} * {{item link|Pretend Carrot|alt_img=Pretend_Carrot.png}} ** Components: {{item link|Orange Coloured Pen|alt_img=Orange_Coloured_Pen.png}}, {{item link|Green Coloured Pen|alt_img=Green_Coloured_Pen.png}}, {{item link|Handkerchief|alt_img=Handkerchief.png}} * {{item link|Letter to Santa}} ** Components: {{item link|Letter|alt_img=Letter TE2.png}}, {{item link|Christmas List}} '''Escape:''' * Raise your intellect to 40. * Take all your items and head to the southeast part of the second floor of the prison. Enter the warden's office to find a large table that says "Place Treats for Santa". Place your items on the table in the order it tells you to (Mince Pie, Bottle of Milk, Pretend Carrot). * Finally, take the Letter to Santa and place it in the fireplace. === It's Behind You! (Multiplayer) === * Raise your [[Stats#Intelligence|Intellect]] to 70. * Gather the following items: 3x {{item link|Fabric|alt_img=Fabric te2.png}}, 2x {{item link|Jar of Ink|alt_img=Jar_of_Ink_Escapists_2.png}}, 1x {{item link|Piece of String}}, 1x {{item link|Circuit Board|alt_img=Circuit Board te2.png}}, 1x {{item link|Wire|alt_img=Wire te2.png}}, 1x {{item link|Lighter|alt_img=Lighter te2.png}}, and 1x {{item link|Toothbrush|alt_img=Toothbrush te2.png}} OR {{item link|Comb|alt_img=Comb te2.png}} * With 2x {{item link|Fabric|alt_img=Fabric te2.png}} and 1x {{item link|Jar of Ink|alt_img=Jar_of_Ink_Escapists_2.png}}, make the [[Pantomime Horse (front)]]. Then, have your buddy take 1x {{item link|Fabric|alt_img=Fabric te2.png}}, 1x {{item link|Jar of Ink|alt_img=Jar_of_Ink_Escapists_2.png}}, and 1x {{item link|Piece of String}} to craft the [[Pantomime Horse (rear)]]. Finally, take the plastic item and 1x {{item link|Lighter|alt_img=Lighter te2.png}} to craft {{item link|Molten Plastic|alt_img=Molten Plastic te2.png}}. * Get the {{item link|Molten Plastic|alt_img=Molten Plastic te2.png}}, the {{item link|Circuit Board|alt_img=Circuit Board te2.png}}, and the {{item link|Wire|alt_img=Wire te2.png}}, then find a guard with the {{item link|Keycards|disp=Cyan Keycard|alt_img=Cyan Keycard.png}}. Knock him out, then clone the [[Keycards|Keycard]] using the {{item link|Circuit Board|alt_img=Circuit Board te2.png}}, the {{item link|Wire|alt_img=Wire te2.png}}, and the {{item link|Keycards|disp=Cyan Keycard|alt_img=Cyan Keycard.png}}, to make the {{item link|Keycard Mould|disp=Cyan Keycard Mould|alt_img=Cyan Keycard Mould.png}}. Put the [[keycards|keycard]] back in the guard's pocket, then use the {{item link|Molten Plastic|alt_img=Molten Plastic te2.png}} and the mould to craft a {{item link|Keycards|disp=Fake Cyan Keycard|alt_img=Fake Cyan Keycard.png}}. * Go to the south of floor 2. Look for the door that leads into a room with a [[Keycards|Cyan Keycard door]]. The North wall should have a keycard slot; put the {{item link|Keycards|disp=Fake Cyan Keycard|alt_img=Fake Cyan Keycard.png}} in the slot and the door should open up. Have your fellow inmate go into the room because if you leave, the door will close. Look in the desk and there should be the [[Pantomime Script]]. * Final Step: Go to the North of floor 1, and there should be a [[Multiplayer Door]]. Get in and let the other player in using the button on the North wall. Finally, place the [[Pantomime Script]] on the table, then place the [[Pantomime Horse (front)]] and [[Pantomime Horse (rear)|(rear)]]. * Interact by pressing "Escape", and you're out! == Videos == '''Perimeter Breakout Escape Guides''' {{#ev:youtube|iX8uP499_DM}} {{#ev:youtube|dyp3TtvlRlo}} '''Top Of The Naughty List Guides''' {{#ev:youtube|4VwBtPEBugg}} {{#ev:youtube|sJAK2gw1xVQ}} '''It's Behind You! Guides''' {{#ev:youtube|tUkx4702BiQ}} {{#ev:youtube|-EyE7KBasVs}} == Trivia == * This is the third Christmas prison (December 13, 2017), the first being Santa's Sweatshop (December 8, 2015), and the second being Jingle Cells (December 8, 2015). [[Category:The Escapists 2 Maps]] [[Category:DLC]]
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