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Combat System (The Escapists 2)

3 bytes added, 1 year ago
→‎Easy:: Grammar and Formatting.
 
=== Strategy Name Giving, Difficulty Deciding, and Effectiveness (how good it works on certain targets). ===
You Shouldshould give your strategy a name AND Aa difficulty. But what's Thethe hard Partpart? Most likely the difficulty. If it's the Namename, thanthen just think of your strategy , Retraceretrace each step, Putput it into action, Seesee how that looks Andand then give your Strategystrategy Aa name Thatthat Remindsreminds Youyou of what you've seen. nowNow, Thethe difficulties.:
 
==== Easy: ====
* hasHas up to 4 steps
* Easy to pull off
* You have Legiblelegible grammar
 
==== Medium: ====
* Has 5-8 steps
* Not too hard to pull off
* May Notnot Bebe Thethe most Legiblelegible
 
==== Hard: ====
* Has 9-15 steps
* Pretty hard to pull off
* May be Prettypretty Illegibleillegible
 
==== Insane: ====
* Has 16+ steps
* Almost impossible
* Might have glitches Thatthat May be whymake it is hard.
* May be Freakishlyfreakishly Illegibleillegible
 
nowNow we will talk about Effectiveness. thereThere are 2 Effectiveness titles, Oneone is Just oneOne victimVictim, Group is tightly packed clusters.
 
=== Strategy 1: Hit and Run 1 ===
This strategy is categorized as:
note: this strategy is Categorized As:Medium to Master, And very Effective on ONE target, IF speedily used step by Step. As once used to k-o a [[Riot Guard]], with either a [[broom]] or a [[mop]]!
 
* Medium to Master
 
note:* this strategy is Categorized As:Medium to Master, And veryVery Effective on ONE target, IF speedily used step by Step. AsI once used it to k-o a [[Riot Guard]], with either a [[broom]] or a [[mop]]!
# Target your Victim (this step is very Important).
# Charge attack him/her.
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