The Escapists Wiki
Stalag Flucht
Stalag Luft IV
Details
Camp
Inmates 10
Guards 5
Sent me another one have they... Listen kid, I don't have to remind you that Stalag Flucht is famous for housing inmates with a record of escapism, so if you're planning on getting out of this one, think again! Now get yourself settled in, it's gonna be cold, long winter.
~ Warden Patrick Garratt on Prison arrival

Stalag Flucht is the second map present, succeeding Center Perks and preceding Shankton State Pen in the main game. It is labeled as "easy", featuring an outdoor prison built on a snowy plain. Stalag Flucht is based off of Stalag Luft III, a WW2 camp.

It holds 10 prisoners (yourself included) and has 5 officers. Each cell holds 2 inmates each. The prison is enclosed by 2 sets of fences, the innermost being a normal fence, and the outermost an Electric Fence. It also has a metal detector at the entrance of the job center.

Schedule[]

08:00 - 09:00 Morning Rollcall
09:00 - 10:00 Breakfast
10:00 - 13:00 Leisure/Work Period
13:00 - 14:00 Exercise Period
14:00 - 17:00 Free Period
17:00 - 18:00 Evening Meal
18:00 - 21:00 Leisure/Work Period
21:00 - 22:00 Shower Block
22:00 - 23:00 Evening Rollcall
23:00 - 08:00 Lights Out

Jobs[]

  • Gardening (Default)
  • Tailorshop
  • Library
  • Woodshop
  • Deliveries

Exclusive Items[]

There are three exclusive Items in this prison

Escape Strategies[]

Plastic Staff Key Strategy[]

  1. Raise your intelligence, strength, and speed to 80+ at the library and the gym
  2. Craft Cutting Floss or Flimsy Cutters
  3. Find the guard with the red key and knock him out. Take the Guard Outfit and the red key. Mix the red key with the putty to make a mold. Then, take the mold and mix it with the molten plastic. (Remember to give the real key back to the guard or else you will be sent to solitary and all contraband will be taken away.)
  4. Before Evening Roll Call, place the bed dummy in your bed.
  5. Bring with you to Evening Roll Call: Cutters, Guard Outfit and your Plastic Red Key. Make sure you don't get a cell shakedown.
  6. DO NOT enter your room after Evening Roll Call or else you will be locked in. Instead, go to a location without guards and put on your Guard Outfit then go to the generator room and hit the generator until the light turns red (keep in mind that your red key only has so many uses). That disables the electric fence. Walk up to the fence and cut it.
  7. You're FREE!

Real Staff Key, File and Knife Strategy (Doesn't work on mobile version)[]

Steps

  1. Name the 4th guard something you will remember.
  2. Recruit 2+ inmates (a penarium barrel raises opinion fastest)
  3. Get a Duct Tape, a File, and a Plastic Knife.
  4. Take out the 4th guard, take his Staff Key, take him to Solitary and tie him up.
  5. Turn off the generator.
  6. Cut the fence with your file and knife until it is broken.
  7. You're FREE!

Without Staff Key Strategy[]

  1. Get some cutting tools, food, a guard outfit, a bed dummy, a fake fence, a poster and chipping tools
  2. Put some food between the boxes near the jobs building.
  3. Put the bed dummy on your bed during the evening rollcall.
  4. Go to the boxes where you put the food and cut the fence.
  5. Go to the generator building and close the hole in the fence with the fake fence.
  6. Break the wall with the chipping tools and cover the hole up with the poster.
  7. Turn off the generator and run to the fence near the infirmary (guards never walk there).
  8. Cut the fence and escape!

Prison Takeover Strategy[]

  1. Get Strength to 60+, Speed up to 80+, and Intellect up to 80+, as you will need to make a Plastic Red Key.
  2. Get appropriate materials for creating a plastic key
  3. Find out which guard has the Red Key.
  4. Create the Plastic Red Key (Remember to put the real Red Key back or you will be thrown into Solitary)
  5. Get a weapon (Any weapon will do, I did this with a Sock Mace, also recomended Baton.)
  6. Keep beating up guards around the prison(Tie them up using Rope or Roll of Duct Tape if you please(Or Sheet Rope On Console), the camp should go into lockdown after beating up the second guard. Continue beating up guards until you get the message that the front gates have been opened.
  7. Make your way to the front gate at the South-West end of the Prison towards the left of the nurse’s office(This is where you will use your Plastic Red Key).
  8. Go out the Front Gate and you are home free!

Note: You will be shot at and die in 2 shots if your health is not above 40 or if you do not have a Plated Inmate Outfit or Plated POW Outfit(Alternatively, carry a guard outside and the snipers wont shoot you!)

Trivia[]

  • Stalag Flucht, Jungle Compound and San Pancho all share the same schedule.
  • Stalag Flucht and HMP Irongate are the only two default prisons that don't have a prison-exclusive consumable.
  • The name Stalag Flucht is a play on words for "Stalag Luft," a German World War II prison camp, and flucht, the German word for escape.

Bugs/Exploits[]

There is a bug where you might be able to grab hoes though the wall nearest to the door to the gardening job even if you don't have the gardening job.