Difference between revisions of "Stats"

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m (→‎Decreasing OPN: Made it look a bit nicer.)
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===== Decreasing OPN =====
 
===== Decreasing OPN =====
A character's opinion of the player can deteriorate several ways:
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A character's opinion of the player can deteriorate in several ways:
* kicking an inmate out of their seat or exercise equipment
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* Kicking an inmate out of their seat or exercise equipment.
* declining a favour decreases OPN
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* Declining a favour decreases OPN.
* canceling favours decreases OPN by a large amount
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* Canceling favours decreases OPN by a large amount.
* attacking an inmate or guard decreases OPN
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* Attacking an inmate or guard decreases OPN.
* tieing/taping up an inmate or guard greatly decreases OPN
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* Tieing/taping up an inmate or guard greatly decreases OPN.
* calling an attack on someone while an inmate is recruited slightly decreases the recruited inmates OPN
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* Calling an attack on someone while an inmate is recruited slightly decreases the recruited inmates OPN.
* OPN decreases by up to 2.5 per day if it is over 50
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* OPN decreases by up to 2.5 per day if it is over 50.
   
 
===== Items that increase OPN =====
 
===== Items that increase OPN =====

Revision as of 13:05, 28 January 2015

The playable character in the game currently has 3 stats, each of which has a maximum level of 100.

The values of these stats can be viewed for the player by pressing the P key. Moving the mouse cursor over the bars will show you their numeric value. The player's stats will gradually decrease over time, requiring the player to continue training in order to maintain them. When sent to solitary, all skills drop by a hefty amount. A players stats cannot drop below 10. And, a players stats are all set to 30 when they first enter a prison.

The weight-lifting bench, used to train the STR stat.

STR (Strength)

Determines the character's maximum health. Every two levels increases maximum health by one, meaning at level 100 the maximum health of the character is 50. To increase their strength the characters will have to either use the bench-press or do push-ups on the yoga mat in the prison's gym area.

SPD (Speed)

Determines how often a character attacks when fighting. A higher Speed decreases the time between attacks, increasing the character's damage per second. Contrary to popular belief, SPD does not affect movement speed. To increase their speed the player will have to run on either the treadmill, or the yoga mat in the prison's gym area.

INT (Intellect)

Determines which items or jobs can be crafted/obtained by the player. To craft an item requires a specific amount of INT. To get certain jobs requires different amounts of INT To increase their INT, a character will have to either read books in the library or browse the internet on a computer. Guards and Inmates other than the player don't seem to do the tasks necessary to increase INT, however.

OPN (Opinion)

The player itself does not have this stat on their profile screen. Rather, every other character in the game has a value for this, which denotes their opinion of the player. Characters that have a low opinion of the player are more likely to attack without being provoked. When opinion of an inmate reaches 80 or higher, you can recruit them. A recruited inmate will attack any inmate or guard that either you target, or that attacks the player.

Increasing OPN

A character's opinion of the player can be improved several ways:

  • giving them certain items or money increases opinion depending on what item/quantity of money given
  • chatting with guards/inmates boosts their opinion by one every two quotes they say.
  • completing favours gives a large boost to OPN
  • OPN increases by up to 2.5 per day if it is under 50
Decreasing OPN

A character's opinion of the player can deteriorate in several ways:

  • Kicking an inmate out of their seat or exercise equipment.
  • Declining a favour decreases OPN.
  • Canceling favours decreases OPN by a large amount.
  • Attacking an inmate or guard decreases OPN.
  • Tieing/taping up an inmate or guard greatly decreases OPN.
  • Calling an attack on someone while an inmate is recruited slightly decreases the recruited inmates OPN.
  • OPN decreases by up to 2.5 per day if it is over 50.
Items that increase OPN
Opinion Gained Items
+3 OPN Pack of Mints, Guard Outfit, Lighter, Bottle of Medicine, Timber, Roll of Duct Tape, Bottle of Sleeping Pills, Hoe, Hedge Trimmers, Infirmary Overalls, Length of Rope, Pack of Playing Cards, Book, Tub of Talcum Powder, Candle, Foil, Die, Flimsy Pickaxe, Flimsy Cutters, Bed Dummy, Cushioned Inmate Outfit, Padded Inmate Outfit, Cushioned POW Outfit, Padded POW Outfit, Coconut, Mango, Nails, Stinger Strip
+6 OPN Cell Key, Staff Key, Entrance Key, Utility Key, Watch, Magazine, Radio Reciever, Screwdriver, Baton, Hammer, Trowel, Work Key, Bar of Chocolate, Flashlight, File, Razor Blade, Toothbrush Shiv, Poster, DIY Tattoo Kit, Cup of Molten Chocolate, Game Set, Comb Shiv, Lightweight Pickaxe, Lightweight Cutters, Crafting Note, Comb Blade, Plated Inmate Outfit, Medikit, Plated POW Outfit, Burrito, Tribal Drum, Wooden Bat, Spiked Bat, Cutting Floss, Powered Screwdriver
+9 OPN Sturdy Shovel, Glass Shank, Crowbar, Sturdy Pickaxe, Sturdy Cutters, Cooked Food, Sock Mace, Super Sock Mace, Nunchuks, Whip, Knuckle Duster, Lightweight Shovel, Flimsy Shovel, Contraband Pouch, ID Papers, Multitool, Durable Contraband Pouch