The Escapists Wiki
Experience the thrill of escaping the hidden compound deep in the jungle. You’ll need determination and drive to avoid the unquestioningly devoted guards, constant surveillance, and the illustrious Leader himself, in your bid for freedom.
The Glorious Regime Thumbnail.png

The Glorious Regime is a map in The Escapists 2 and is unlocked by pre-ordering the game or purchasing it as DLC. Waking up at a very early time of 04:00, they have 4 roll calls. There are 12 inmates, 18 guards, and 2 SWAT Guards. Perimeter Breakouts have to be quick as there is only 5 hours of Lights Out. Good luck and always praise our Glorious Leader!

(Tip: The red plastic key can be obtained as a reward by completing a favour.)


Job Strength Required Int Required Paycheck
Shoe Making 40+ 80+ $75
Mining 70+ 30+ $45
Mail Sorting 30+ 40+ $60
Farming 30+ 30+ $40


Time Routine
04:00 - 05:00 Rollcall
05:00 - 06:00 Breakfast
06:00 - 07:00 Exercise
07:00 - 10:00 Job Time
10:00 - 11:00 Rollcall
11:00 - 13:00 Free Time
13:00 - 14:00 Lunch
14:00 - 17:00 Job Time
17:00 - 18:00 Rollcall
18:00 - 20:00 Free Time
20:00 - 21:00 Dinner
21:00 - 22:00 Shower Time
22:00 - 23:00 Rollcall
23:00 - 04:00 Lights Out


There are 3 possible ways to escape on this map.

Cold Case[]

This is a SINGLE player only escape. Arguably the easiest way to escape, since very few items are needed.


The Escape:[]

Craft a Heart Rate Slower.png Heart Rate Slower from two Ice Pack.png Ice Pack and a single Roll of Duct Tape te2.png Roll of Duct Tape. Beat up an inmate or search desks to get a Tub of Bleach te2.png Tub of Bleach to craft an Infirmary Outfit te2.png Infirmary Outfit, because one of the ice packs is in the Medic Desk in the infirmary. Go to the Infirmary with the Heart Rate Slower.png Heart Rate Slower, ignore the Scanner (you can easily escape before you're busted) then go to the white bed and press escape.

Get to da' chopper![]

This is a MULTIPLAYER only escape, meaning that it cannot be completed in single player.


Next, craft the following items

(The Dinner Tray.png Dinner Tray can usually be found in guard quarters behind red doors, or the northwest multiplayer room. The Dinner Tray is blocked off by boxes, so you will need to use the Sturdy Pickaxe to dig under.)

The Escape:[]

This escape can be performed at any time.

  • Buy or make a Contraband Pouch te2.png Contraband Pouch for each member of your party.
  • Take or make an Infirmary Outfit te2.png Infirmary Outfit or Guard Outfit te2.png Guard Outfit.
  • Get a Red Key te2.png Red Key for everyone in your party. You can get them from quests, eliminating the need to make one.
  • First, put on the Infirmary or Guard Outfit, grab the Red Keys and Contraband Pouches. You will also need the Fake Gun.png Fake Gun.
  • Next, go in the room right of the Control Room. Go through the Contraband Detector, and up the stairs. Go through the red door on your left and up the stairs. Go up the last set of stairs.
  • Finally, press/click escape and you're free!

Perimeter Breakout[]

  • You'll need to find/buy/get the following items:
  • Next, craft then following items:
    • File and Duct Tape to make Sturdy Cutters
    • Bed Sheet and Pillow to make Bed Dummy
  • The Escape:
    • Place the Bed Dummy, then head to the last Roll Call, at 22:00
    • Once Lights Out begins, cut through to the generator, and turn it off
    • Then, make your way down past the Exercise Room, then the Worker's Room Past it
    • Cut the fence right next to the Light Post
    • Run down and to the right, then walk out the entrance

Perimeter Breakout (Alternate)[]

  • Preparation:
  • Next, craft the followinng items:
  • The Escape:
    • Go to the east side of the main medbay.
    • Hook onto the building with the red door to the right of the medbay.
    • Jump down from the building outside of the gate.
    • Freedom!


Perimeter Breakout Escape Guide

Perimeter Breakout (Grappling Hook Route) Escape Guide

Cold Case Escape Guide

Get to da' chopper! Escape Guide